Download The World of Shannara, by Terry Brooks Teresa Patterson
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The World of Shannara, by Terry Brooks Teresa Patterson
Download The World of Shannara, by Terry Brooks Teresa Patterson
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About the Author
Terry Brooks is the New York Times bestselling author of more than twenty-five books, including the Genesis of Shannara novels Armageddon’s Children and The Elves of Cintra; The Sword of Shannara; the Voyage of the Jerle Shannara trilogy: Ilse Witch, Antrax, and Morgawr; the High Druid of Shannara trilogy: Jarka Ruus, Tanequil, and Straken; the nonfiction book Sometimes the Magic Works: Lessons from a Writing Life; and the novel based upon the screenplay and story by George Lucas, Star Wars®: Episode I The Phantom Menace.™ His novels Running with the Demon and A Knight of the Word were selected by the Rocky Mountain News as two of the best science fiction/fantasy novels of the twentieth century. The author was a practicing attorney for many years but now writes full-time. He lives with his wife, Judine, in the Pacific Northwest.
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Excerpt. © Reprinted by permission. All rights reserved.
Bremen: First Mystic DruidThe first Druid to actually succeed in promoting the combination of the study of magic with other disciplines was the Druid Bremen. Unfortunately, he succeeded primarily because he and his followers were the only Druids to survive Paranor’s fall during the Second War of the Races. Bremen is best known for his role in creating the legendary Sword of Shannara, a magic-imbued weapon he designed to defeat the Warlock Lord. Abandoned by his parents shortly after birth, Bremen was raised by his grandfather, a skilled metalworker, who was probably responsible for both the boy’s understanding of metallurgy and his dedication. Always searching for knowledge, Bremen was a student of history and ancient tongues, disciplines that made him an ideal candidate for the Druid Council. He joined the council as a young man and became active in assisting in the evolution and development of the Races. Over time, he watched as the Druid Council began to pull back from the rest of the world, disillusioned by its failure to re-create the old sciences.Frustrated by the setbacks, Bremen began to look to magic as a possible alternative. In his early journal entries, now part of the Druid Histories, Bremen wrote: “Magic could provide a more manageable and durable form of power than that found through science. It has untapped potential beyond that of the sciences, even at the levels of scientific advancement found in the Old World.”At that time, the study of the arcane arts was permissible but discouraged. Magic was to be treated as a curiosity only, not a serious discipline. One group of Druids had already been exiled for their insistence on the use of magic as a tool to make the Druids the masters of all the Races. Bremen was warned against traversing the same path. The fact that magic had been used in the First War of the Races to ill effect did nothing to help his cause. He wrote, “It is quite unnatural to me to discard a possibility simply because it has once failed. Do we discard science because we have failed to re-create the wonders of the Old World? Of course not. Why then discard magic just because it was once blatantly misused? If we discard every possibility that is not immediately successful, we are left with no possibilities at all.” He believed that magic could be harnessed and controlled with enough discipline and training. A few of his fellows apparently agreed with him, but they were in the minority. Unwilling to risk censure, they backed away from the matter. Bremen did not. Eventually his insistence on considering magic a valid and serious alternative to science earned him banishment from the council.After his banishment, Bremen traveled to the Westland to study with the Elves, where he lived for many years. He believed the Elven libraries, which had the greatest collection of ancient writings in lost Elven dialects, held the secret to understanding the old magic from the time of Faerie. The Elves embraced Bremen and his search, since they too were interested in rediscovering abilities that had been lost. Certain magics, such as some degree of the Druid Sleep, were skills Bremen already practiced. But with his knowledge of ancient tongues, he was able to uncover treasures of magical lore and decipher otherwise discarded texts that increased his knowledge and abilities far beyond what he would have gained at Paranor. Inspired from his years of success with the Elves, Bremen left them to travel to other lands, seeking whatever lost bits of magic he could find, in much the same way as the early Druids had searched out the texts and lore related to the Old World sciences. According to his journals, he found an amazing amount of lost magic, though none as greatly concentrated or as highly developed as that within the Westland. In many cases, the magic he found was completely foreign to those who used it. At some point in his travels, probably while in the Southland, Bremen began to suspect that the First War of the Races had not actually been organized by the Race of Men who appeared to have started it. He found evidence that the leader–referred to only as Brona, which means “master” in Gnome dialect–who had long been thought by the Druids of his order to be a mythic figurehead, was in fact a real being. Bremen suspected he was the leader of the Druids who had broken from the council and renounced their brotherhood over the question of magic many years before. He also found evidence that Brona was still alive, despite the impossible number of years that had passed, and was planning another assault on the Four Lands.Unlike the rest of the Druids, Bremen had no trouble believing Brona could still be alive, because his own life had been lengthened beyond a natural span by his use of the Druid Sleep. But he knew he would have to have proof before the council would believe him.He spent the next several years tracking the elusive Brona, going so far as to travel to the Skull Kingdom. Upon his return to Paranor, both Bremen and his information were rejected by the council. He left with only the few who believed his warning of impending attack. Shortly after his visit, Paranor fell to the armies of the Warlock Lord, betrayed from within. Bremen and those who left with him–the Dwarf Warrior Druid Risca, the Elf Tay Trefenwyd, and the apprentice Mareth–were the only survivors of the order. Before he left, Bremen provided the magic that saved the Druid Histories from the invaders. The opened portion of the Druid Histories also credits him for preventing a long-term occupation by the Warlock Lord by triggering the magic of the Druid’s Well.By default, the death of the Druids left Bremen as the acting High Druid. But while he did rescue the Elit Druin after Paranor’s fall, he never formally accepted the title. He used the medallion in the forging of the Sword of Shannara, the magical weapon used to end the Second War of the Races and the War of the Warlock Lord.Of the Druids who followed Bremen from Paranor, only Mareth survived the war. She declined to complete her training as a Druid, leaving Bremen as the last of the Druids, even as he was the first to successfully balance magic with the good of the Races. He adopted a young man known only as Allanon, whom he had befriended during the war, and took him as apprentice, heir, and eventually son. Paranor vanished only a few years after the war, and some scholars now believe that Bremen, with his knowledge of magics, was responsible for that disappearance.While many consider Bremen to have died approximately three years after the end of the Second War of the Races, Allanon’s journal records that he did not die, but instead “doomed himself to an existence of half-life that may not end for all eternity” by entering the mysterious Hadeshorn. This interpretation is also found within the diaries of Brin Ohmsford, where she records seeing an apparition that was identified as Bremen while at the Chard Rush, decades after Bremen’s supposed death.
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Product details
Series: Shannara
Hardcover: 304 pages
Publisher: Del Rey; Updated edition (August 18, 2009)
Language: English
ISBN-10: 0345480686
ISBN-13: 978-0345480682
Product Dimensions:
8.8 x 0.8 x 11.2 inches
Shipping Weight: 2.8 pounds (View shipping rates and policies)
Average Customer Review:
4.4 out of 5 stars
58 customer reviews
Amazon Best Sellers Rank:
#419,242 in Books (See Top 100 in Books)
Best selling author Terry Brooks, aided by Teresa Patterson, has brought the world of Shannara to his readers in this updated guide. With 17 books in the Shannara series in print at the time of this atlas’s publication and six more written since then with two more on the way, Brooks has a solid fan base which clamored for this book. Heavily illustrated, the atlas serves as a guide for budding fans of the series. Maps detail the vast area he has explored through the many characters. Additionally, entries on major characters, events, and items fill readers in on details that may have been overlooked during the reading process. Three major drawbacks exist though. One is that this edition is not up to date with the last six books of the series. The second is that as a reader who had the Hildebrandt Brothers illustrated edition of The Sword of Shannara many years ago, I would have loved to have seen those pictures in this atlas. Unfortunately, that did not take place. Third, and I say this for all Shannara fans, this book just is not enough. It could easily be doubled in size. As a reader who eagerly awaits a new Shannara book, no book ever has enough of Brooks’ writing. I also would have liked to have seen more exploration of the lands that the series takes place in. The opportunity was here for a great expansion of the world for Brooks to work in and it seems that he chose not to do so, leaving Patterson to work with his written books only. Brooks has remarked that he only allowed this book to be created due to pressure from the fans. I think he missed a major opportunity to use the book to reach a new group of fans by limiting the content. That of course is his choice. All in all though, the book does satisfy fans. It is a detail driven work and like most works of high fantasy, it allows for the reader’s imagination to fill in the gaps. Since Brooks is one of the best high fantasy authors in the genre, his way with words gives readers plenty of material to work with. This book, while answering many questions, leaves a lot to the imagination of the reader which is what any good fantasy author does. Despite the flaws, this book is worth reading for fans. It is especially useful to new fans as they can use the atlas to explore the world of Shannara in conjunction with the books they are reading at the current moment.
I bought it as a resource read for the world of Shannara played in a D&D 5e campaign. To that end it has been very useful for educating me on the general world without having to read all the books. That being said nothing is the best substitute for the real thing, but supplement this book with some online wiki reading and you get the general idea of the universe.
I am the biggest Terry Brooks fan, however, the first release of The World of Shannara had some flaws concerning the subject matter of some of Terry's books. I believe that Brooks was only involved minutely to oversee the production of this project.Now that it has been updated to cover the entire world of Shannara, including cthe Word/Void and Genesis series I am much happier. I have a feeling Terry had more input this time around because the facts are a little more concise now.However, things I'd still like to see are character illustrations of all major characters in the Shannara & Word/Void series. The fans would love to see how Terry envisions all of the heros & villans. The other thing I'd like to see is the entire series to be laid out in a chronological order as opposed to jumping around within the history of the series.
This is a great companion book to go along with the shannara series. It really comes in handy while you are reading the books and finding more out about the lands and people as you go along (as long as you don't read until the entire story line is out and miss the big surprise at the end of the books, which can happen) It would be really great to read cover-to-cover after you read all the series, but I am reading it as a reference book as I go along. Love it! Very nice in the hardback cover. Got this one used and it is like new!
What a wonderful companion to the Shannara series. The paintings of people, places and things really helps to bring the stories to life. I only wish that I had had this companion book when I began the series. It's great to have a picture of most of the characters. Whether they are the good guys or bad ones,this book brings them all to life.
Book arrived timely and is perfect!
loved the book
Explains all the different settings, societies, and relics of the Shannara series and its connections to the Word and the Void series. A perfect companion to any collection of Shannara novels.
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